Digital Diversity is everything we have covered in class: the digital divide, technology, how it affects our interactions with one another, activism, stereotypes, video game usage, digital dumping, social media and networking, and more. I believe that Digital Diversity broadens our horizons and opportunities. According to Watkins, President Obama would not have been elected to his presidency without the help of social media efforts. He went on to say on page 196 in The Young and the Digital, “One he realized the looming impact of the young and the digital, Obama did two things. First, he hired some of the top young technology talent to design and execute his new media strategy. Second, he established an active presence in the online world.” This shows that anything can happen with digital media, including presidency. Especially with the internet, email and social networking, new media encourages and fosters communication, networking, and relationships. The United States and other countries around the world take advantage of this form of media for the greater good for all.

Our possiblities are endless. XO laptops are created to provide educational opportunities and computer skills around the world in underdeveloped countries. Technology made this opportunity available for the children and their families. It was shown in the XO class presentation that these laptops were utilized by parents in addition to the students. Digital Media Ethics points out on page 48, “we are always “there”: our “default setting” is to be connected to the communication network- and disconnected usually by choice.” This is what our culture and other cultures want as well. To be connected, in constant relationship and update of others, to explore, listen, create, and thrive in the digital. Digital diversity is everywhere, and if it isn’t already, it is on its way.

Works Cited

Ess, Charles. Digital Media Ethics. Polity, 2009. Print.

Girl Talk, Bounce That. Ilegal Art, 2006. CD.

Girl Talk, Here’s the Thing, Ilegal Art, 2008. CD.

Watkins, S. Craig. The Young and the Digital: What the Migration to Social-Network Sites, Games, and Anytime, Anywhere Media Means for Our Future. Beacon. 2009.